Definitely could be really cool, but it's incredibly rough and janky at the moment and needed some serious fixes and polishing.
When it works, which is rarely, it can provide a decent time: blasting dudes away with the guns, particularly the shotgun, can be very satisfying as you watch them explode in a shower of blood and gibs.
There's just so much getting in the way of that potential action. The isometric camera angle makes it difficult to parse the action. The levels are incredibly cramped, boring and difficult to move around in due to the wonky collision. The AI is incredibly dumb and gets stuck jittering in doorways constantly. Shooting for some reason has the bullets come from your chest instead of the gun and there isn't even any muzzle flash or recoil, making it all feel really unnatural. Standing near a wall while shooting can have your bullets disappear instantly as if they collided with something despite clearly aiming away from the wall (and this happens constantly due to the cramped levels). The sound levels are incredibly unbalanced and there is so much distortion and glitchy effects for things like the flamethrower. And so on and so forth.
I want to like this game but it just feels really badly constructed with so much that gets in the way. If this is just a demo that you guys plan to work on further to polish it up, then I think it could have a future since the heart is in the right place.