00:00
00:00
FutureCopLGF

Filters may affect review visibility.

Recent Movie Reviews

21 Movie Reviews

I recently played Blue Stinger, having always wanted to play it as a kid, and uh, yup, this is pretty accurate!

tscoct responds:

NO WAY I GOT IT???

What the hell, she was hit by a ball when she didn't swing at it, that'd be considered a hit-by-pitch and she should go to first base, not get a strike! This game is rigged! Rigged!

Course, she did then run past fellow runners on base, which should've gotten her out...maybe call it even?

Very nice cartoon.

Some of y'all are under arrest for flagrant color usage in a sketch collab! Haha, just kidding, I don't know the rules. Anyway, really cool entries from everyone: I especially love the really dynamic scenes with fighting and explosions: something about the sketchy nature of them really seems to add to the kinetic feeling!

Recent Game Reviews

2,391 Game Reviews

Hmm, this is a tough one! I was definitely pretty intrigued by the game at first because it just gives off this mysterious and artistic vibe. I dunno what it is exactly, but just something about the art and atmospheric music, as well as the little extras like the bonus dialogue on the title screen as well as seeing all of the achievements allude to these endings and bonus modes, makes me think there's a lot cooking here. The gameplay as well was neat in how it keeps adding layers and layers to the basic loop and it becomes this crazy plate-juggling challenge.

In spite of all that, though, I bounced off of this game hard, unfortunately!

*As much as the game tries to help with the tutorial screens before each level, there were a lot of times I was confused as to what I was supposed to do since the pictures can be very vague and easily misinterpreted. Look, if you're gonna tell me what to do on the game over screen, maybe just say that on the tutorial itself so I'm prepared!

*To continue on with the point above, it doesn't help either that the game is incredibly muted and lacking feedback for your actions, leading to further confusion. For example, because your basket doesn't fill up with a flower for each flower you click, I spent a long time confused as to whether I was making progress clicking flowers or whether I was picking the wrong flowers and was only making progress when I got lucky and clicked the right flower. As another example, it'd be helpful too if some sort of effect happens when the red mist reaches the time where it deals damage, otherwise it's like, did anything even happen?

*Being sent all the way back to the start of the game because of an honest mistake is too harsh a punishment for me, especially since the very start of the game is incredibly slow and boring, making it so frustrating to work your way back up to where you left off.

*In general, while the gameplay does add a lot of layers as it goes, it is still at its core just repetitive click-click-clicking, over and over and over, and it wears down not only on my soul, but my old hands as well.

So yeah, the vibes were neat and I wanted to like it, but unfortunately it wasn't to be since the gameplay let me down. A good attempt at least, since to me, you got the game half-right, so next time just make sure the other half is good and you're golden!

Tyhond responds:

Sweet, yeah, It was something I try out for fun xP I'm not really a game designer.

Thanks

Hmm, an interesting...game? I guess? It kinda sits in a weird spot where it's as much of a game as a DVD chapter select menu is, largely just being a collection of goofy short movies. Sure, it does have those short minigames at the end which were nice, but they were such a small part of the complete package: wish we had more of those! Anyway, as much as I'm ragging on it, I think the presentation is nice and polished, and I had some good chuckles at the content on offer, so yeah, not bad.

Nabella responds:

Pseudo DVD menus with little animations are the next big genre to plague the indie scene like rogue-likes and deck-builders. Just you wait, lolololol.

Wow, this was certainly quite the adventure! It was already great just playing all of the microgames and interacting with all of the crazy characters in this crazy world you've built, but then that whole complicated business in the end to get the good ending? Wild stuff!

So yeah, quite enjoyed myself with this, even if the ending quest was way more involved than I thought and kinda threw me off at first, and it got a bit annoying to tell whether talking to someone would give me new info or just repeat. If I were to have any big complaints, it's that I was really let-down that there wasn't some sort of bonus arcade mode you unlock after beating the game where you can play a megapack of all the microgames together: it's such a bummer that they are just one-and-done!

Recent Audio Reviews

6 Audio Reviews

God, this song rocks! It's been a year since I've reviewed the game but this track still pops into my head a lot of the time.

Hey, thanks for having me on! I feel kinda bad in retrospect, having somehow simultaneously said so much while saying so little: despite chattering on non-stop (sorry if you wanted to ask more questions besides the first one lol) I nevertheless had so much I still wanted to mention afterwards and was kicking myself for not doing so! Got totally confuzzled at the end too and starting veering off-topic for some reason: augh, I was a nervous wreck! Ah well, you live and you learn: best of luck for both of us in future productions!

Aalasteir responds:

Thank you so much for being on! I am extremely grateful that you wanted to share your experiences. I really enjoyed listening to you. Those were all the questions I had, and I tried my best not to interrupt. I really like your voice, I listened to your episode multiple times and the experience was amazing each time.

Absolutely, best of luck for both of us in future productions!

I've had this stuck in my head for quite some time after playing Mimiquest: what a great battle tune, and I absolutely love the dynamic transition when you make it to the halfway point!

Recent Art Reviews

2 Art Reviews

Now that's a nice upgraded thumbnail!

Kinda reminds me of a Smash Bros character intro. "For his neutral special, he wields a GUN!"

I'm in this photo and I don't like it.

That's how the meme goes, right?

Still working at it, bit-by-bit.

Lucas Gonzalez-Fernandez @FutureCopLGF

Age 37, Male

Computer Guy

UMD

Joined on 11/21/06

Level:
20
Exp Points:
4,166 / 4,440
Exp Rank:
13,203
Vote Power:
6.17 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
6
Saves:
43
B/P Bonus:
0%
Whistle:
Normal
Trophies:
11
Medals:
3,578
Supporter:
5y 4m 8d
Gear:
1