Mmm, this is a rough one for me! As a fan of Warioware minigames, this is right up my alley, serving up some creative and amusing little scenarios, and I like how cute the game is at first glance. Unfortunately, as I played it, I felt like I kept encountering issue after issue and the game fell flat for me:
*The help screen at the title doesn't work: it gives instructions for the first three games, but there's no way I could figure out how to scroll or switch the page without freezing the game outright, leading to a lot of frustration when I didn't know how to play the others when they came up (and you gotta react so fast on the Toss minigame!)
*The Hide minigame not only felt a bit repetitive in how you're just running from one side of the table to the other, over and over, but I was also confused as to what exactly was happening: why am I dropping off costumes in some sort of cup? I wish the minigame was more of a stealth affair where you need to keep make your way across the table, ducking under cover to hide away when someone glances over.
*The Dance minigame was a let-down because there was no music to hit the notes to, which is the main attraction of rhythm games.
*As said before, the Toss minigame goes by way too fast and can have you die instantly before you realize what is happening, and even when you do, I didn't realize that the fire was an actual obstacle and not just in the background, so again I died instantly and had to wait forever to give it another try.
*The Roast minigame is kinda neat in theory, but in execution you're just repetitively scooting from one side of the stick to the other, over and over and over. It takes soooo long for it to finish that I generally lose patience and just die intentionally so that it's finally over.
*Even if you do survive for long enough to get the achievement, your only reward is the same 'game over' screen where you die that you would get if you didn't try at all. Just feels like all of that work was for nothing. I suppose he's fated to be a s'more, perhaps, but still, I wish there was some slight alteration to the ending, or a better scoring/ranking system to make you feel more accomplished.
I know that was a lot of complaints and was probably hard to read, but again, I feel like this game had good potential and some cute vibes, so I want to give it as much feedback as possible, and I'm hoping that you can come back from this and make cooler games in the future using this as a learning experience!