Pretty neat horror adventure! Certainly throws a lot at the player to keep things interesting, what with all sorts of strange changes to the house popping up that you swear weren't there before, various minigames like leading the candles or dodging the spiders, and so on. The presentation felt polished as well, and I liked the inclusion of multiple endings. I wish the game didn't lay it on quite as thick with hints since I'd like if there were a bit more of a challenge to the puzzles, but it was still fine for a straightforward trip. Definitely impressive stuff for a game jam entry!
If I were to be critical, I'd say that I don't feel like the game has a cohesive vision or story. Once I got to the end, I felt rather unsatisfied and unsure of what even happened, with the preceding events being just a random, disconnected assortment of minigames and cliche horror setpieces that were neat and fast-paced enough to keep my attention but didn't lead anywhere. Since this is a game jam game, perhaps the idea was just to experiment with a lot of concepts for funsies, and that's fine, but it is what it is. This could be on me too: mayhaps I missed some critical info somewhere by getting the good ending first?