Wow, this one surprised me! These kinda games aren't really in my wheelhouse as I don't typically get into these surreal horror adventures that much, but this game did a lot to win me over and before you know it, I kept wanting to play more and more! Reminds me a lot of other games I've gotten to in the past, such as Ib.
A few aspects that stood out to me that I enjoyed:
*Obviously what comes to mind first and foremost is the surreal and mysterious vibes that the game has through the weird characters and abstract world. The vague plot, trippy art design, subtle sounds and so on all come together to create a cool and intriguing atmosphere that is far removed from that typical RPG Maker look and feel!
*I love examining stuff and reading all of the flavor text that can come from it, and this game delivers that in spades. The reactions are charming while not being too verbose, and amazingly, there are parts where you can examine the same object but from a different point and get a new reaction, such as some of the big murals, and even parts where you can examine an object multiple times to see something new, like examining the tilted painting until you align it. So cool!
*A lot of these games can end up just being a whole bunch of walking around which can bore me, but this felt like it did a good job at keeping things interesting by peppering in special events: search for something here, a small puzzle there, a chase sequence, a new encounter, and so on. Basically, this has some good pacing in my opinion.
*Some nice quality-of-life features are in this, such as the generous checkpointing for chase sequences to reduce frustration from retries.
*I'm not sure if it's there, but I'm curious as to whether certain actions and choices will have some sort of influence over the ending or our character. Either way, it's nice to be able to express myself a bit here and there and not feel locked into our role.