Hmm, this is a tough one! I was definitely pretty intrigued by the game at first because it just gives off this mysterious and artistic vibe. I dunno what it is exactly, but just something about the art and atmospheric music, as well as the little extras like the bonus dialogue on the title screen as well as seeing all of the achievements allude to these endings and bonus modes, makes me think there's a lot cooking here. The gameplay as well was neat in how it keeps adding layers and layers to the basic loop and it becomes this crazy plate-juggling challenge.
In spite of all that, though, I bounced off of this game hard, unfortunately!
*As much as the game tries to help with the tutorial screens before each level, there were a lot of times I was confused as to what I was supposed to do since the pictures can be very vague and easily misinterpreted. Look, if you're gonna tell me what to do on the game over screen, maybe just say that on the tutorial itself so I'm prepared!
*To continue on with the point above, it doesn't help either that the game is incredibly muted and lacking feedback for your actions, leading to further confusion. For example, because your basket doesn't fill up with a flower for each flower you click, I spent a long time confused as to whether I was making progress clicking flowers or whether I was picking the wrong flowers and was only making progress when I got lucky and clicked the right flower. As another example, it'd be helpful too if some sort of effect happens when the red mist reaches the time where it deals damage, otherwise it's like, did anything even happen?
*Being sent all the way back to the start of the game because of an honest mistake is too harsh a punishment for me, especially since the very start of the game is incredibly slow and boring, making it so frustrating to work your way back up to where you left off.
*In general, while the gameplay does add a lot of layers as it goes, it is still at its core just repetitive click-click-clicking, over and over and over, and it wears down not only on my soul, but my old hands as well.
So yeah, the vibes were neat and I wanted to like it, but unfortunately it wasn't to be since the gameplay let me down. A good attempt at least, since to me, you got the game half-right, so next time just make sure the other half is good and you're golden!