Wow, I really loved the heck outta this! It's a simple game at its heart, but I thought it did an excellent job at using the dice theme to create a very clever game concept that's fun and intuitive to play. Got really addicted to playing through each level as it hooked me by escalating the stakes through more complex and varied objectives. It's not even part of the game mechanics exactly, but my favorite part had the be the dialogue and the music, particularly the little stings at the end of levels: just so bloody charming!
I don't have many complaints: sometimes the rocket physics of the dice can be a little janky where one seconds I'm struggling to get them to move and the next second the slightest tap suddenly flips them like crazy (but it just adds to the comical appeal), switching dice can be a little confusing when you're got more than two since you're not sure where you'll end up, and I wish there were more prominent visual indicators when you're getting too sus and when you're using slow-mo, like screen tinting or other special effects (since sometimes I wasn't sure if slow-mo was doing anything since it was so subtle). Rather, the biggest complaint is that I wish there was more! Just as I was starting to feel like I was getting really skilled at the controls and wanted something to really challenge me to prove my worth, the game was over! Oh well, consider it a compliment that I just wanted more and more from this! Maybe an enhanced version someday? But of course, you're free to just leave it as a very nice game jam game.