Hahaha, I was wondering why it was so hard, until I got to the end after two levels: I guess when you only have that much, you gotta make it even harder to stretch it out! Anyway, this was a pretty cool experience: a hard as heck challenge with nice graphics, sound, music and presentation overall. It did kinda feel like it threw you to the lions immediately without even a warmup, and some of the things like enemies that explode and shower you with damaging projectiles were overly harsh, but for me, I enjoyed the challenge. I gotta say, though, that the jumping controls were really frustrating: I know its Castlevania to make it so that you have no mid-air control, but when you combine this with the really tight challenges you've built and the fact that the character has this awkward squat-delay before they actually jump, it just really didn't feel fair and good to play at times. Anyway, it's a nice little game that I'd like to see expanded (as long as the movement is a bit more smoother)!