Every month I see to review all of the games that were nominated as the Best of that month, which you can view in the link above!
As a game developer myself, I know how difficult it can be when you are starting out and how tricky it can be to tell how your game will be received by users. After all, you know how your game is meant to be played, and you can't just wipe that from your memory when you're building and testing it!
Therefore, I record myself playing all of the games for the first time for 10-15 minutes and try to voice how I'm feeling when I'm playing it, so that developers can see how a user might experience their game for the first time, especially for things like tutorials. I also try to provide some advice as well, but it might not always be the best: what I'm really hoping is that developers can draw their own conclusions on what might need work from how I stumble through their game.
Game Devs Reviewed: @KJScott @GabeMalk @Yword @toaster101 @Butzbo @Kultisti @TensionGames @Thetoulousaing @LumpyTouch @Extar @TealRocks @Fortythreesam @afk-mario @TheCarpetBaker @speed8327 @SominStudios @HapPie @TheOlga @D-SuN @ThePeterson @Elastiskalinjen @supernovaig @GuyUngerNL @Yomuchan @MANUNAM @NoaDev @MrNannings @saantonandre @OneThatEatYou @Figburn @brin-o @PsychoGoldfish @Prox276 @Droqen @AxolStudio @Stepford @starBlinky @VasantJ
While all of these games were the best of the month...
MY PERSONAL ARBITRARILY-RANKED TOP 10 GAMES OF MARCH
My top 10 was (in sort-of ranked order and based on my own criteria which is some weird sense of 'memorability' for me personally and totally subject to genres I like though I try not to be too bias blah blah blah):
With honorable mentions to:
Many thanks to all the game devs reviewed: even if you're not listed above, I still had a blast playing all of your games! Hopefully my rambling reviews and clumsy feedback can help you in your future endeavors!
SIDE NOTE: I feel like this month had the most twists and turns for me in awhile: there were some games that I really bounced off hard initially, like AshBelt due to the control difficulties, Cat Burglar & The Magic Museum due to confusion of how to play, and Vending Machine Action 2.0 due to the weird volume issue, but they all had so much charm to them I had to keep playing and wouldn't you know it: they ended up in my top 10! If anyone else bounced off of these games at first: consider giving 'em another try! (and apologies to any whiplash suffered from devs watching my have a bad time only to rate the game highly)
(also friendship ended with Friday Night Funkin', Neon Rhythm is my best friend now, haha)