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FutureCopLGF
Still working at it, bit-by-bit.

Lucas Gonzalez-Fernandez @FutureCopLGF

Age 36, Male

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Best Games of August Review! (with video feedback for devs)

Posted by FutureCopLGF - September 7th, 2020



Every month I see to review all of the games that were nominated as the Best of that month, which you can view in the link above!


As a game developer myself, I know how difficult it can be when you are starting out and how tricky it can be to tell how your game will be received by users. After all, you know how your game is meant to be played, and you can't just wipe that from your memory when you're building and testing it!


Therefore, I record myself playing all of the games for the first time for 10-15 minutes and try to voice how I'm feeling when I'm playing it, so that developers can see how a user might experience their game for the first time, especially for things like tutorials. I also try to provide some advice as well, but it might not always be the best: what I'm really hoping is that developers can draw their own conclusions on what might need work from how I stumble through their game.


Game Devs Reviewed: @orange08 @OneThatEatYou @milkbarjack @morazor @Little-Rena @sixtharchitect @larrynachos @catbrush @CarsonKompon @Prox276 @FlowVix @Primajin @Chdonga @SominStudios @Patacorow @Rob1221 @Noeloskar @Pachachos @GuyUngerNL @OtroWeonMas @Gypopothomas @Fiercetempest92 @kikill @VasantJ @CosmicCrystal


While all of these games were the best of the month...


MY PERSONAL ARBITRARILY-RANKED TOP 10 GAMES OF AUGUST


My top 10 was (in no particular order and based on my own criteria which is some weird sense of 'memorability' for me personally and totally subject to genres I like though I try not to be too bias blah blah blah):












Honorable mentions are mentioned at the end of the video, but remember, all of these games were already nominated as the best of the month for a good reason and I had a great time with each of 'em, so don't worry about my opinion so much, haha! Cheers all!


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Comments

You have the same voice as PeterDraws

thanks for the review! :)

Haha, wasn't familiar with this person, but I see what you mean. Cheers for the game: still making my way through it and loving some of the gag levels like the nuclear bomb!

Thank you very much for your video! It's a blast watching you play Forgecore! <3
About the "information dump" menu: you are right, it could have been done more elegantly... I have to confess that at a certain point I got a bit burned out and skipped on some things I should have done, like an in-game simple (and maybe narrative) tutorial instead of slapping it all in the face of the player in one screen :P
About the mouse issue: well hidden in the menu, on the top right, there's a button to fullscreen the game, it should solve the issue. I'll have a look at it anyway, probably can be solved by changing how the controls are checked.

All good: it's a common habit for game devs to forgo UI design and such in favor of the core gameplay, so just consider it for the future, and while the mouse issues were annoying its a testament to how good the gameplay was that nothing stopped me from my pure enjoyment with Forgecore!

I don't think it was made in Unity, so perhaps it's not possible, but if it was there exists a CursorMode that can lock the cursor in the screen: maybe something else to consider for future and see if there is an equivalent.

The Farting Strawberry was made for Clock Day, based on a post on the BBS, I said I'd make a game with a button and Strawberry Clock farting, did what it said on the tin right there!

For the madlib, good to hear your feedback, I think you left a review too, sounds familiar, but yeah, being dyslexic, I struggle with remembering what an adjective does an what an adverb does! I like the suggestion of adding a hint, and case changing the inputs.

My next attempt at a madlib should be in HTML5 or something, need to try and move away from flash.

Thanks for the shout out though!

Cheers! Yeah, kinda my own fault when loading up Farting Strawberry that I expected something else: for what it was, it at least had some decent variety with a fart even havings its own fart, haha! I'm right there with you on madlibs where I wasn't even sure if I was right in what was an adjective or an adverb or what-have-you, so no worries!