Very cool action-packed game! Game is packed full of that satisfying Prox276 game feel I've come to expect: some good ol' explosive pixely fun! I love how the screen-shake is used to effectively signal the most important events, being an enemy being hit (so you know you aimed correctly) and an enemy exploding (so you know you need to look for revenge projectiles), which felt like an improvement over other games more haphazard screenshake. I like how the levels ramp up in terms of difficulty with new and interesting enemy types and other difficulty tweaks, though I wish the boss would also improve in some aspects as well. I wish the rocket would only appear in your hand when you're ready to fire: its a bit confusing when it looks like you should be able to fire but you still can't, and only showing it when you're ready would help, I think. I got a bit confused when enemies were dying from their own buddies projectiles: in a way, its neat, but it felt a little unsatisfying to me that I didn't get to take them down myself, but that's just me (probably because it doesn't screenshake when this happens?). Solid game all-around!
By the way, I love the goofy drooly face the basic imps make when you hit them, haha.