Very cool game! Once you get upgraded and such, its a lot of fun blasting, dashing, slicing, and jumping your way through the dungeon! Feels good to chain together the different types of moves you can do. Learning how to do those moves at the start, however, can be difficult. I feel like the game has too many buttons at the moment, and could stand to condense them (for example, you could get rid of the interact key and instead use up/down as interact, which gels with the way the game uses arrows over interactable objects). The game also does not help with teaching you controls: press jump to jump doesn't tell me what key to press, haha! Sword also feels way too weak: I feel like the sword should have one more point of damage to be able to one hit basic enemies instead of two-hitting them, as it deserves that since its a much more riskier weapon than the staff to use since you gotta get so close. Really love this game: felt great finding all the secrets and loved the boss fights and everything about this was so awesome (its just that learning the controls is a pain at the start!)
EDIT: Made it all the way to the end! Last few levels were rough, but I liked the challenge! Final boss was a lot of fun; felt like the attacks it had were good to fight against, and they had some good touches, like how the fire pillar doesn't do damage immediately, which lets you time a last second dodge to look cool. All in all, a great experience!