Pretty neat game! It's a simple game, but it has a lot of nice juicy elements to it that give it a nice sense of excitement and professionalism, like how the music fades in and out between gameplay and the menu, and how everything has great movement to it with slides and bounces and so on. There were some frustrating aspects to it though: I didn't like how enemies can spawn right on top or directly under me, and I didn't like how I couldn't interact with things when I've been hit (I get the idea, but the invincibility is so short anyway, just let me collect this one point and not have to sit on my thumbs waiting). Was also difficult to tell when I was damaged: could do with a bigger signal to register being hit like a screen shake, a red flash, a time freeze, etc. I also felt like the multiplier bar was a bit lacking: I feel like something that important, since it's a scoring game, should be bigger and flashier and more spelled out to the player so you feel compelled to keep it up. Anyway, it was still some good simple arcade fun!