Wow, I'm not much for idlers but this one really grabbed me!
Love the presentation and theming present with it: gives it a real mysterious aesthetic which elevates the experience and immerses you. The sense of progression was very fun and addictive: building up the light bit by bit, getting new structures and visitors, clearing dungeons, balancing your passive income rates, there's just so much to do and unlock that keeps you busy the whole time wanting more and more. Also felt it was quite an intuitive experience to manage thanks to all the helpful popups and tooltips.
It's certainly a little clunky in some respects. There are some weird glitches like a weird 'quest' button appearing in the journey section that is placed weird so as to overlap a bunch of other text, and interactions like clicking on birds on your farms was difficult to tell the effect of since it spawns a bunch of pop-ups that overlap each other. Progression also feels weird in some respects with you swimming in certain resources you feel would be rare while other resources pile up at a snails pace: made it a right absolute slog bottleneck in the later game at times. Similar experience with journey: first it starts out feeling like you gotta babysit them the whole time, stuffing food in their mouths to keep their health up, then just a few pieces of equipment later they effortlessly clear all the dungeons first try.
Furthermore I'm not even sure if it's winnable? I got far enough to complete all the dungeons and build a shrine but absolutely nada happened afterwards that I could tell. Still, it was an interesting adventure while it lasted! (Ah, visited this afterwards and figured out the weird sacrifice/portal mechanic: maybe I'll delve further?)