Wow, this one really took me for a ride!
I'll admit, my first impression was mixed: while the game is gorgeous and polished in multiple respects and the core gameplay fun to move around and mess with the grappling hook and all that to the point where I feel like I need to open my wallet, I started to get a little disappointed at how linear, scripted and all-around guided it was. For a game themed about exploration, it pretty much had no actual exploration to do beyond following the one single path. Yes, there are little secret rooms that you can find, but I felt like the game was just playing the same notes over and over: pink blob here, green bomb there, spiky walls there, over and over and over. The only puzzles and combat to be found are incredibly non-challenging and token: thus, engagement was lowering on my end and I was very worried this was a bit of a style over substance situation.
Nevertheless, once you accept the game for the guided cinematic experience it is, it does do a great job in doing so. The dialogue between the characters is amusing and rich, the lore of the game is very mysterious, extensive and chilling, and there are tons of events that keep you hooked and wanting to see more, especially once you get to the deepest part, where you have some great chase sequences and the like. Loved some of the more subtle events as well, like a green bomb puzzle suddenly being subverted by the world shifting and making it no longer exist and leave you holding a hot potato, haha!
It's a bit of a downer ending and I wish there was more to do, both in terms of content and challenge, but it nevertheless was a very impactful and cool experience: well done!