Nice game! It feels a bit clunky and awkward for controls and graphics in some minor respects, but for the most part I found the game quite engaging and addictive to go around and collect all of the clues, especially due to the very amusing and varied dialogue/mouth-sounds/portraits between the characters and the way it kept adding and tying up threads. The notepad mechanic was pretty impressive with how it kept track of all the various clues and let you present them to whoever for their response. I also liked how the music subtly changed as you moved through rooms.
As mentioned, there were a couple of rough patches here and there, but nothing too major:
I didn't like how the intro moves along without your input, making you read faster than you might be comfortable with.
Interacting with the notepad was a bit clunky at first: for example, my first instinct was to look for a back-button for certain things, like going back to the list of people after looking at an individual, and I kept trying to click off the notepad in empty space to close it only to realize I had to click on the notepad icon itself to close. Those and other aspects like it were fine and I got used to it, but it just felt a little unintuitive.
There were inconsistencies in signaling for interactions: for some reason, despite everyone having an exclamation point above them when you can talk to them, the salmon filet doesn't have any response which made me think I couldn't do anything with it at first, then the frying pan does get a highlight despite the salmon not having one...weird stuff. Because of this, it made me really unsure if I was missing clues and whether I should just be spamming the interact key to get something that might not be highlighted.
There were also some weird interaction logic, like how you can have the food ready for the captain and show him it directly, but that doesn't work: you need to go back and redo the question about the business contract and that leads into giving him the pie. Speaking of that, you can also have all 6 people who dislike the chef's food ready to go, but the chef will brush you off the first time you bring this up despite being ready: it's only until you repeat the same question that you bring up you have all 6 (this led me on a weird goose chase since I figured I needed one more since he didn't react the first time despite it). Similarly, you just have to talk to a lady normally to ask about make-up instead of being specific and asking them about the clue about the make-up, for some reason.
I liked it, but I did have to admit that I got pretty annoyed once I discovered that it had no save/load function. Yes, I imagine it might not be that long of a game if you played it straight, but it can be rather arduous with the amount of interactions and questions you need to make, and now realizing I would have to do that again...yeah, kinda kills my motivation. Yes, yes, I know, it was most likely cut because of game jam time limits and all, but still, its a bummer.