Oh boy, despite how cute the graphics are and how neat the music is, this unfortunately was a big miss for me. To be fair, perhaps I didn't play it in its ideal condition since I was doing a 1 player run instead of playing with another person, but I sincerely doubt having 2 players would've helped with the issues I had to contend with.
To start off with, the presentation of the game felt really bad with incredibly boring and gray levels, along with an irritating scan line filter which hurts my eyes due to how distracting it was (definitely feel like the opacity on this should've been turned way down, or just get rid of it outright).
The worst of it all was the core physics of the game which felt so inconsistent and janky. I'd be trying to make the guys jump off of each other's heads to reach higher points and it was wild: sometimes their gravity would suddenly increase and make them fast fall, sometimes they'd jump high and other times jump low making it impossible to tell when to move, sometimes they'd just slide off to the slide despite me not touching any sideways keys, and so on. I just couldn't trust the game! To add insult to injury, I felt like the characters just moved way too bloody fast which made it all the more annoying to try and line them up for cooperative jumping maneuvers.
It really made me feel like I missed something due to how difficult it was right out of the box to get anything going, but I feel like I did my due diligence and gave it all I could without much success. The game lost my trust due to how it seemed like it just could've produce consistent physics and I gave up pretty early on around the third or fourth level.
I'm, uh, looking forward to Orderless New Skies though!