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FutureCopLGF

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Very cool! I really got dragged into the world and loved the characters. I wasn't able to beat it yet since the bishop fight destroyed me (I thought I was supposed to lose! lol), and without a closer checkpoint to work from, it feels too punishing to continue. I understand it's a roguelike and it's supposed to be tough, but this is more like a story RPG and it can really lose pacing and momentum when you can die and have to start over from sooooo long ago, hearing people say the same stuff, but with less impact now. The mechanics were solid though and the world is mysterious and intriguing.

Edit: (Doh, I guess I missed an altar to save in! That helps a bit if that's the case.)

BigBossErndog responds:

Hi, did you perhaps miss Karin's house, which has an altar you can save in? Or do you think Karin's house is still too far from the boss?

Very solid game! Cute, charming graphics combined with smooth gameplay. Loved the heck out of serving customers. I could easily see this run and run with an endless mode, or more difficulty switches where you can't see the letters for the next plates when you're serving and so on. It just feels so good that I wanna keep going!

LightWolfStudios responds:

Hey, glad you're enjoying it! There's definitely a chance we may do more with this idea in the future. :)

Simple but nice; feels very fluid and satisfying. Also has nice little touches such as having new donuts that spawn have a period where they cannot affect you to avoid cheap spawns.

platformalist responds:

Thanks FuturecopLGF! Glad you appreciated the little touches. :)

Cute story; the interesting meta intro and the use of the Char1 was executed well enough to elevate what was an average platformer into something a bit greater. I would love to see this idea explored more: maybe adding more dialogue for certain events (like if you die a lot) would be nice, and I would've loved if the levels were intentionally glitchy since they were a WIP and you need to get through weird obstacles.

ROCoGames responds:

Yeah i know exactly what you mean but i couldn't find a good and optimal way to make it look glitchy and for weird bugs to occur. Thnaks for playing and for the feedback :D

Very nice! The graphics, although simple, are actually a little charming in their own way like a puppet theatre, as is the music and sound (love God booting sinners outta heaven!). The gameplay is a nice little Papers-Please clone. Money and the yellow plot people seem a little pointless at the moment (I assume they were cut for time), but the game was fun enough that I went through it fully anyway.

$460 and 90% for me!

kypello responds:

Thank you so much! I was planning on having an item shop, for buying decorative items for your desk, but as you guessed that had to be cut for time constraints

Very trippy! Took me a moment to figure out the controls, but I did eventually: maybe increase the size of the input display and move it away from the arrow.

BryceSummer responds:

Thanks for the suggestion!

Interesting twist on an old classic! Love the hell outta the music and sounds!

Fretzone responds:

Thank you :)

Wow, looks great, sounds great, plays great! Encountered a few bugs (haha) but all around solid.

I gotta admit, as stupid as it makes me look, I had no idea what the shift/LB prompt was for. Took me awhile to realize it was for running. I thought it was for crawling into the wall crack, or a super jump to the platforms above. All the other tutorials were great for me though!

Wolod responds:

Thank you very much! I've got few complaints about Shift before btw. Guess I'll tweak this hint a little bit to make it more obvious.

Wow, I love this! Feels great to get the hang of drifting around; love the minimalist controls. My only complaint is I'm a little confused at the whole open-world aspect and fuel time-limit, but maybe that's just me. Also it stinks when the music stops playing 'cuz it's so jamming!

UltimoGames responds:

I want to fade the music out gradually, and start a new song like a DJ! The songs should repeat as well. The world is open, but you also have racing levels. The goal is to collect many bits and bytes, and try to reach all levels and secrets before the battery runs out. Thanks for the review!

Still working at it, bit-by-bit.

Lucas Gonzalez-Fernandez @FutureCopLGF

Age 37, Male

Computer Guy

UMD

Joined on 11/21/06

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