Really cool! Love the professional design in everything, especially in the really flashy and snazzy main menu, which is something a lot of devs wouldn't bother with, but I greatly appreciate the effort (though the checkboxes are a little confusing and not immediately apparently they are defaulting to checked). Gameplay was great and it felt so fun to keep getting new pieces and figuring out the best way to make your way around. I could see the intro being a bit confusing for people: I bet many people might default to hitting WASD and arrows and not seeing a reaction and thinking it's broken, but I see you made the handle glow to attract attention and I like the appeal of figuring out how the contraption works. I wish the screen wasn't so tiny for my old eyes: I understand it's part of the design, of course, because the real game is the bits around the screen, but I still wish it was possible to have a slighly bigger view. It's a bummer that the game doesn't save: I really wanted to come back and continue my last session! It's a good game though, so I don't mind starting over much.