An odd experience, but certainly a unique experience! I was definitely lost when I started: was confusing why the umbrella was so much higher than where my mouse pointer was to the point where I thought I glitched the game, was confused why I had to hold the umbrella to where I wanted to go instead of above my character (wouldn't they want to hold it above themselves to block the rain?), wasn't able to figure out I could flip the umbrella till my second playthrough, and so on. Also there was a lot of oddities like the snail and player just clipping straight through cars (I understand you don't want to show anybody dying, but cmon, why even have it then?) So there was definitely a lot of confusion. But I mean hey, like I just said: I didn't drop it, rather I felt compelled to do a second playthrough. The game was weird and interesting enough, and the graphics and presentation were so charming and chill, I had to play it a second time just to see what else I could do in it, and it was interesting to figure out how to solve the mini quests like dumping water on the flaming hair and so on. So yeah, the confusion garnered from the minimalist presentation actually did lead to an interesting journey so...good job, uh, I think, haha!