Quite the interesting game! I'm not usually a fan of this grindy type of games where you just keep getting resources to keep upgrading slowly, but I did like the 'guess who' element it brought to the table where you have to id guests. Certainly amusing and novel to see all of the different guests showing up and trying to deduce their fake counterparts.
The game definitely felt rather clunky and confusing though. I had to go through the tutorial 3 times because it doesn't wait for my confirmation to finish reading it and just dumps so much on me that I couldn't fully digest: maybe could've had the controls pop-up when you get near an associated object, or maybe do a more guided walkthru of inviting and inspecting your first guest. Identifying guests was awkward as well because I could never tell whether I was getting it right or not since there was no immediate confirmation/reward: I'd lock people out that I thought were wrong but I could never tell if that was correct. Dialogue felt like it was google-translated from another language and was super annoying as well because you lack the critical element of allowing the user to click to fill the text line: instead you can only click to skip the line completely, meaning you are always forced to wait if you want to read the full line. Game also seemed to start doing repeat guests rather quickly as well, kind of killing the motivation to keep going.
Having said all that, I still do find myself a bit intrigued to keep playing to see if I can make it to the end goal, so take that as credit for delivering a rather unique concept: we'll see what happens!