Oh man, this is a really rough one for me.
The game absolutely started out fantastic for me: love the way it builds up a sense of dread and this dreary, gloomy atmosphere through its spooky soundscape, artistic graphics, light-based mechanics, and weird cast of characters. I was so looking forward to how the game escalates and introduces new horrors into this seemingly mundane job.
But then as early as the second level, it threw out everything it built up out the window: all the subtlety and intrigue, gone, as it just blasts you with a horde of never-ending ghouls that munch away at your boat non-stop. You'd think it would tease you with only a single ghoul, or maybe a few ghouls appearing at first, maybe so few that you're not even sure if it was your imagination, the light playing tricks on you, as you repair the holes left behind. I was so scared to carry coal and buckets around since I thought in doing so, the diminished light would open me up to attack from ghouls. But nope! My fears were unwarranted as the ghouls did nothing but constantly munch at the hull with no threat towards me: suddenly what was once scary becomes nothing more than a common pest, a roach I swish away with a broom as I dash madly around patching my boat and bailing out water. A spooky game no more, now just a weird task-juggling game.
Beyond just the annoyance at the spookiness being ruined, I also feel like the difficulty spikes way too hard as early as level two because of the sudden onslaught of ghouls. Although it could be just that the game doesn't communicate its mechanics well. While I can assume that the holes fill up the boat with water, I was never sure if that was the case because the holes did not drip water or anything like that. Likewise, I kept trying to empty the boat of water by picking up the water buckets below deck, carrying them topside and and throwing them overboard, but that never seemed to do anything (only once I ignored bailing water and just focused on patching holes did the water level seem to decrease, which didn't make any sense).
I'm still giving it a good score because despite my gripes, I do find the game's atmosphere, charm, and intrigue very appealing (not to mention you do have a save/load system). I'm hoping I can continue to play and maybe find something to change my mind for the better.
EDIT: Once I did get used to it and accept the game for what it was, I had a pretty good time! It was still a little frustrating and repetitive at times, and I do still feel it missed a trick, but overall, a very cool experience! And yes, it is impressive it was made in such minimal time, haha!