Woof, this was a really rough one for me! I love me some Portal and I love me some puzzle platformers so I was totally down to have fun playing this, but it was not a good time and needs much more time in the oven before it's really for public consumption, I'd say.
While the graphics aren't that bad, the game overall is incredibly dry and lifeless: I know it's a lospec jam so maybe you're not allowed to be too fancy, but jeez, I'm dying for some special effects here, especially sound!
Controls were incredibly unintuitive and hard to learn, especially with no tutorial integrated into the game itself. Doing the simplest of things in the game was incredibly tedious and annoying, especially aiming. And who the hell puts the fire button on the down arrow key? Makes way more sense to me to have the Down arrow key be for switching portal colors while the X button be for firing.
I could forgive the dry presentation and weird controls if the game was good, but it seems absolutely busted. Physics were inconsistent and produced awkward results, like where I'd jump down into a portal but it wouldn't preserve my momentum coming out the other end. I also got stuck between two portals and into a wall, with no way to get out besides resetting the entire game: could really use a quick-restart button here.
As said, I'm hoping this game can get fixed up into something great, but right now, it's hard to get my hopes up!