I'm a fan of this game so it's great to see another new chapter come out! For the most part, I love it just as much as the other chapters due to its cute story, great presentation and fun gameplay, and I was surprised to see this chapter differentiate itself from the first with a whole new theme and set of mechanics to boot!
*As much as this is a standalone game and it introduces new mechanics, it is still technically the second chapter and thus I would prefer if it would be treated as such in terms of challenge progression: this game feels like it's the first game all over again in terms of difficulty, starting from zero instead of where we left off.
*The goggles mechanic felt a bit gimmicky and unnecessary, especially with the whole cooldown attached to it. In the best case, such as the escape sequence where you have a time limit and a sniper breathing down your neck, it can be a sort of dramatic tension that forces you to make a choice. In any other case, though, it's just boring tedium as you sit there waiting for the cooldown to recharge. At the very least, it'd be nice if the googles immediately recharged when you go through a checkpoint.
*Scoring system can still be really confusing in how it determines a high score, especially when sometimes I would get all C's yet still have a final grade of A somehow? I just don't know how scores like 'tiles preserved' are supposed to work, and for time, I wish it would give me more information on the nearest time I'd need for a higher rank, for example. I don't know whether coins or time are more important too, especially since it seems like you'd need to sacrifice a lot of time to collect all the coins since it could involve restarting runs.
*A lot of my previous feedback is still present, most notably being the fact that levels seem to be designed to make you not be able to collect all of the coins in a single run unless you intentionally fail at a checkpoint to force a restart, whereupon you keep the coins you got from the first attempt instead of being restarted back to zero like you'd expect: just seems really illogical.