This cute visual novel starts off pretty strong with a neat intro, a goofy story and some gratuitous cheesecake, but once I got to the end it ultimately felt a bit unsatisfying and shallow, making me feel like I got clickbaited by booba: a tale as old as time!
That's not to say that the game doesn't show some good effort and design, as there definitely are some aspects that are pretty cool. For example, while it starts off slow, the game really picks up in the amount of unique images and graphics it showcases during the story, which is much more enthralling than just looking at people posing all the time in front of a static background. The story was quite amusing in general, the minigames were an interesting activity, and I also thought that the way the game will continue the story from a loss is a lot more interesting than just giving a game over or restart.
However, as said previously, it started to fall apart for me. The story just felt overly shallow and simplistic with problems being introduced and resolved faster than you can blink, and choices felt pointless, sometimes literally, such as choosing who to explore the hotel with. Considering it's a game about making choices and seeing all the different endings, it's completely absurd that it doesn't have a skip or save/load function to get past stuff you've already seen before. And while I don't like to harp on about typos, this is a visual novel which is all about text, and the script was absolutely flooded with errors: hell, it even got one of the main character's name incorrect constantly (Constella, if you're curious)!