Oh man, I felt really mixed and conflicted on this one. It didn't start with a good first impression as I was getting really frustrated with the 3D perspective as it made it really confusing to tell where your character was at times. I was definitely of the impression that the game would be better served in a 2d perspective where you don't need to worry about the physics pushing you to the foreground/background when you didn't want that. However, as I played more and got the powers for running and grappling, I ended up really getting hooked: something about switching between the various movement modes to fit the situation, and the sheer fun of the grappling movement was so satisfying. If I could have that same grappling movement in a 2d game instead, I think it'd be awesome, but then again, part of the fun of the grapple is being in a 3d environment, but then that brings forth the other issues so...I dunno, this is a really weird one where I don't know if I like it intentionally or unintentionally, if that makes any sense, haha!