It's an interesting use of the mechanic and was alright overall for a game jam game, but it had a very confusing onboarding/tutorial process and could use some more juice (though it does have some nice elements like the easing of movement and nudges for attacks). I had no idea what units were good against one another and it was difficult to keep track of all of the systems in play, like ranges: could stand to use some more instructions as I could see a lot of people dropping it from confusion. I made it to the end, but it had a really frustrating period initially where I needed to try and memorize all these rules that I never felt I had a grasp on that I could see a lot of people dropping midway. Could use a reset/go back on movement button as well.