Short but sweet! Felt like this was very well designed in all aspects and was a pleasure to get through it. The level design was not only very creative, but very intuitive in teaching the mechanics of the game without the need for overt instructions, and the game had a lot of satisfying polish and punch to SFX/VFX like collecting the corn to make it a fun romp. My only complaint was that I wish I had more, but it is also nice to have a short game at times.