This was really awesome! Really well put-together in all aspects: great art, stylish visuals, juicy, great-feeling gameplay, all with a charming concept that is delivered through the text-popups, cutscenes and so on. There were some confusing aspects: most of the time shooting a heal at an enemy would heal it, but the humanoid type enemies (which I still don't understand) could be damaged by heals to a threshold until they get healed? Also the bars were confusing: I didn't actually realize my party members were hurt, I thought the silver indicated an overheal or a shield, not missing health. Still, these are small nitpicks: I had a blast!