Hmm, not too shabby, but for me, it might be a bit too chill for its own good, haha! Game definitely has a lot going for it: seems to have pretty good controls, very nice graphics and animations, decent presentation and variety of obstacles and so on. But, the lack of music, bog-standard run-n-jump mechanics, and levels that pretty much feel like they are repeating themselves really made it start to lose my interest. It didn't help either that there didn't seem to be any story or motive or impetus to the game: I don't even know why the whole 'pay bill' mechanic exists, nor what the heck it does to enhance the game in any way. Maybe it's just me being an adrenaline junky, but while I think the game has a decent core to it, I feel like it could introduce some more story direction to it and increase the pacing to ramp up the challenge and level variety faster. Also, it could really use a save/load system as well. Still, nice job so far with it.