Pretty cool game, but a little bit of a mixed experience for me! I quite like what this game is going for in terms of challenging platforming, and I loved some of the variety in obstacles and little touches like left over blood from deaths, but the controls, while decent, weren't quite tight and intuitive enough to make me feel confident and, well, 'in control' going through the challenges, and that's when the game started to cross the line from 'challenging' to 'frustrating' for me.
I can't quite explain it, but it's just a lot of little things missing like input buffering, and the character movement being a bit odd, with one of the primary culprits being the dash: for me it was just way too fast, zippy and annoying to gauge and account for the exact distance it takes you. I loved playing Celeste to 100% because as hard as it was, the controls were so solid that I always felt mistakes were on me and I could win: I can't say the same for this.
Don't get me wrong, I still had an alright time with this, and I'm gonna try to get farther if I can get used to the controls, but right now, that's a big 'if'.