This is clearly a Double Dragon parody, not a Street Fighter parody! And what about social distancing!?
Haha, but jokes aside, while I was ready to just write this game off as a one-note gag game, it actually did have some complexities to it that made it fun to play strategically as a beat em up (or hug em up, more accurately)! You can't just go up and hug anybody: you need to make sure to watch for their telegraphs to dodge their attacks first and ensure nobody sneaks up behind you while giving a hug. And move over Doom glory kills, now we have hugs that give back health, which encourages us to not run away, but keep loving to keep going! And of course, the references to various old-school games (Street Fighter, Double Dragon, TMNT, etc) were numerous and all done very well.
I do think the game is a little wonky in execution in some respects. I didn't like that you could get hit by an enemy projectile being charged up, as I felt you should only be hit if they've actually fired it off. The way enemies attack with awkward timing could also lead to annoying sunlocks at times. The voiced audio was difficult to parse, and it'd be helpful if some subtitles or a speech bubble would pop up to read. And there was also some weird times where I'd have someone in a hug with nobody else around, and I'd get hit for some reason: not sure if it was a glitch or maybe the enemy needed to be hugged twice. Anyway, once I got used to the jank, I had a cute, fun time with this game!