Not too shabby for a quick game, and I thought the presentation of the concept with the timeline and the aging sprites with different speeds and stamina were really cool!
Not too shabby for a quick game, and I thought the presentation of the concept with the timeline and the aging sprites with different speeds and stamina were really cool!
Love the style to this game! Thought the concept was very creative and nailed it with the wonderful music, art, and the puns, my god, the puns! Puzzle mechanics were cool as well and had some highlight moments like the escape from the double-cross. There were a coupla levels where I thought the flow got a bit too quiet and it could've used some more direction since it gives that impression so powerfully at the start. Controls were a bit confusing to get used to at times with the stacking mechanics, but I thought you made the best out of the situation so its all good. Looking forward to more!
Still making my way through, but I'm enjoying the puzzles and interesting shifts in perspective between the characters! I'm new to the series, so the amount of exposition I needed to go through at the start was a lot (especially without any pictures or something to help for the flashbacks), but I think I was still able to grasp everything without being completely overwhelmed, so kudos for that.
Thanks very much! The full first game is free and there's sizable demos of the others that would definitely help you out if you're not sure about buying the full games :)
Solid puzzler that hits all the notes it needs to: great, intuitive and challenging levels, a surprising amount of cool mechanics to learn, friendly and clean graphics along with smooth sounds!
I never got to experience the original, so when I say this is incredible, that isn't because of nostalgia or anything like that! Love this puzzler and its quirky, friendly design that makes you want to keep going despite how mind-bending it can be!
Very pretty visualizer with an impressive amount of music and setting variations on offer!
Fantastic puzzler! Love the crisp and professional design to it, both in how the graphics are beautiful and intuitive as they teach you the mechanics in how they jostle back and forth as you attempt to move them from the pins. Sound design is great too: I love forward to beating each level just to hear the symphony the blocks give off!
Pretty cool game! I enjoyed making my way through the dungeon and adding my sword to the wall. While it was a little confusing at first to get used to, I really enjoyed the fluidity of the player movements in how they seemlessly transition from jumping and rolling and running and so on. However, I don't think the way the bosses/levels/enemies were designed allowed that great system to fully expand to how awesome it could've been: would love to see this system expanded upon as it would make for some great fast-paced combat experiences!
Fun physics-based puzzler! As usual, the design has a very unique and enjoyable aesthetic to it. Gameplay is fun to figure out as well and has a lot of neat variations for the mechanics allowing the player to express themselves. The game can be a bit frustrating at times with how slow and bouncy it can be, however, leading to long periods of waiting between tweaking the settings (though it does look like the physics produce consistent results so kudos for that).
Fun little story! A bit one-note, but amusing to experience the first time. Excellent job with the voice acting and concept!
Still working at it, bit-by-bit.
Age 36, Male
Computer Guy
UMD
Joined on 11/21/06