It's ok as a prototype for a simple Simon Says/Bop It game, but unfortunately I found it very lacking. The gameplay mechanics are technically there, sure, and there is some fun to be had in looking at the goofy visuals you've setup for the successful attacks. But as it is now, this game is just too dry and gets old really fast. C'mon, this is Newgrounds, home of beating up people games, and if you're gonna have someone get beaten up, you've got to give it more satisfying feedback: where are the explosions of blood and teeth for every punch that splatter in all sorts of directions, where is the piled-up damage as their face warps from bruises and black eyes and the wall behind them gets painted red, where are the variations in sound, reactions and attacks? Not only that, but where is the personality: we don't even get a reason to hate this Howie Mandel looking guy through a brief intro or some quips/sass while beating him up, and we don't even get a chance to maybe dress him up to match someone we do hate. Beating up Zeus in God of War felt great since there was a lot of build-up and juice to it: this doesn't have any of that for me. Maybe I'm thinking about it too hard, but I just felt like this game could be so much more: for me, you gotta juice it or lose it (a good video about game feel to watch sometime).