A decent game, but it fell a little flat to me personally. It's got a good core to it and I liked the way it escalated the challenge every level by introducing new enemies and such, but even with that, I felt it just couldn't keep my engagement and ended up boring me, mostly due to the levels being overly large and empty, being without a mini-map to keep track of the remaining items you might've missed leading to potentially large and frustrating backtracking over empty terrain, most enemies being very simple to avoid, and the levels being very similar and repetitive in basic structure and visual appeal. It certainly did have some parts where it kicked it up a notch: I liked some of the mini-puzzles I encountered where I needed to lure a sliding enemy around so I could get to an item they were guarding, but overall those engaging moments were few and far between and too little too late. Some of the controls were a little frustrating as well: felt like it wouldn't respond to my turns some times. As I say, though, I can understand it might just be me being an action junky and this just ain't my cup of tea, and I still think it has some good construction to it.