Very slick and fun game! It was certainly an odd one to get used to at first (I would constantly get mixed up on which side I was coming out of from an aiming sequence, haha) but in the end I found it to be a really fun and addicting sequence of challenging stages with a rather unique set of simple yet complex controls to master!
If I had one thing to gripe about this game, is that I really, really hate that when you are fired out, you need to click once to break out of the egg, and then click again to go into aim mode: it just adds so many annoying control issues as since the game is so fast at times, it can be difficult to tell in the heat of the moment whether your click will be an egg-breaking click or an aiming click since you can sometimes get de-shelled by brushing past a wall or what-have-you without realizing. Just either don't bother with the egg phase and skip straight to being out, or keep the egg phase but let me just click and hold once to both break the egg and go straight into aiming without needing to force an extra click. Without that consistency, there was a lot of frustration from inputs being misread or lost from what I intended (luckily the game was good enough in other respects that I kept wanting to play, haha).