Had a bit of a rough start, due to the weird controls, difficulty of getting the double jump to work consistently, and very harsh gravity/fast movement that prompts a lot of mistakes, but I must say that I did enjoy how the game escalated as it went on with the introduction of all-new mechanics, as well as all sorts of interesting puzzles that build upon previously shown notions: for example, when I saw that you could solve a puzzle by throwing an egg across a spike pit onto a button by bouncing it off another egg yolk half-way through the spike put, it felt like a cool eureka moment among the many other eureka moments I had in my playthrough. I definitely think this game does need a bit of smoothing out as the controls/physics did make it unnecessarily difficult and inconsistent to solve puzzles, but I felt the game was pretty cool at its heart, so well done in that regard.
(Also as a side note, maybe chill on the screenshake and chromatic aberration: I know people think it looks cool but this implementation was a bit overboard and just hurt my eyes, haha)