Hmm, for me, this seemed like a pretty cool tech demo, but not quite a fun game yet. I definitely thought that a lot about the game, such as destructive terrain and the way objects react to destruction (like falling and even crushing), the rain/fire effects, ragdolls and so on were pretty neat, but the game itself just felt very aimless, directionless, and bland to me. The lack of music and instructions, randomly generated mish-mash levels that can be a pain to get through, confusing radar which doesn't tell you whether an enemy is above or below you, overly simple combat, and fire being a death sentence lead to me getting bored rather quickly. Looking into it now and seeing that it had to be made to fit such a small file size and such puts it in a new perspective and such, so I understand and appreciate it for that, but it is what it is and just didn't leave a good impression on me in terms of fun. I'd definitely be interested if this does get worked on further with a new enhanced version.