An interesting experience that I enjoyed, but is marred by a few frustrating points. The chest blocking your way which requires you to go back and touch the left side of the screen can be really confusing: most players will not expect to have to do that since it's not intuitive that it would have any effect since they already know going back is useless, and they'd probably assume they are stuck and reset the game to try again or just stop completely in frustration. The last chase scene was really cool, but it kinda took a long time to get to it in the first place, and it wasn't clear whether it was even winnable: I tried it three times but couldn't find a way through: if it does expect you to do more attempts than that despite the end being a brick wall that didn't seem to change from my subsequent runs, that might be asking too much from the player. Cool music and presentation, however, made it a unique and cool journey!