Pretty neat game! I enjoy the gradual increase in difficulty and the way the levels teach the mechanics in a very subtle and intuitive way, such as forcing you to walk past some example plankable areas with a carpenter so the player sees how they work, and how levels have good 'gotchas' areas where you'd get stuck if you bring everyone there too soon in the wrong order. Definitely pretty good, though there are some annoyances. The art is a bit too dark, gray and drab (I know, it's intentional, plague-times and all that, but still, it shouldn't hurt the gameplay) and it makes it difficult to tell puzzle elements apart in the environment. Also, it is a bit annoying that the game doesn't seem to have a restart button, nor a save feature: I got stuck and had to reload the page, only to lose all my progress, which was a bummer since I was having fun!