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FutureCopLGF

2,154 Game Reviews

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Very trippy! Took me a moment to figure out the controls, but I did eventually: maybe increase the size of the input display and move it away from the arrow.

BryceSummer responds:

Thanks for the suggestion!

Fast, frantic and fun! It starts out hard and it only gets harder! Everything is so explodey and bouncy and shaky, it really adds to the feel!

Interesting twist on an old classic! Love the hell outta the music and sounds!

Fretzone responds:

Thank you :)

Wow, looks great, sounds great, plays great! Encountered a few bugs (haha) but all around solid.

I gotta admit, as stupid as it makes me look, I had no idea what the shift/LB prompt was for. Took me awhile to realize it was for running. I thought it was for crawling into the wall crack, or a super jump to the platforms above. All the other tutorials were great for me though!

Wolod responds:

Thank you very much! I've got few complaints about Shift before btw. Guess I'll tweak this hint a little bit to make it more obvious.

Not bad; a little bit of polish and this concept could grow! It did take me a little bit too long to understand the controls, but I guess I got it eventually.

Pretty cute; wish there were more ways to interact with the people as right now, it feels like the levels are too long for what you can do. Maybe I'm missing something though.

Wow, I love this! Feels great to get the hang of drifting around; love the minimalist controls. My only complaint is I'm a little confused at the whole open-world aspect and fuel time-limit, but maybe that's just me. Also it stinks when the music stops playing 'cuz it's so jamming!

UltimoGames responds:

I want to fade the music out gradually, and start a new song like a DJ! The songs should repeat as well. The world is open, but you also have racing levels. The goal is to collect many bits and bytes, and try to reach all levels and secrets before the battery runs out. Thanks for the review!

Funny concept and great execution on all counts!

Really makes you appreciate how much level of detail can go into designing something as seemingly simple as jumping.

A little bit confusing, but I think I got the feel for it eventually. It's got a fun and zany feel to it; punch it up more with some sound and feedback!

maruki responds:

Thanks! It is a bunch of things bundled together and it was made in 3 days, more or less, that's why it lacks polishing, more designing and etc.

Still working at it, bit-by-bit.

Lucas Gonzalez-Fernandez @FutureCopLGF

Age 36, Male

Computer Guy

UMD

Joined on 11/21/06

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