Pretty cool game! While the combat is rather basic in terms of only having a single three hit combo, there was some interesting strategy to be had with stamina management, choosing between jumping or dashing to avoid hits, and managing the attack patterns from the many different enemy types and bosses that led to some great fights. Didn't expect to see some interesting additions like stamina only recovering if you are far away enough from enemies, and the various cool abilities you can acquire like dash attacking.
That said, the game did feel a bit clunky. The feedback from hitting enemies didn't feel that satisfying and impactful, and their health bars were difficult to parse to see how much damage you're dealing. Enemies were a bit irritating on how inconsistent stunning/staggering them with hits was, and a lot of times the hitboxes and dash invincibility felt awkward and led to hits that I feel shouldn't have happened. Also I didn't like how if you try to dash backwards mid-combo, you end up dashing forward. And finally, it's a minor thing, but I don't know why the game uses both mouse and keyboard: you'd think everything would be keyboard-only and it is for the most part, but then for some reason a few menus are only operable with the mouse, and the unnecessary mouse pointer says around even when it's not in use.
Basically, while I think the game has a pretty good core, I do feel like it is lacking a bit of polish. But anyway, I still had a great time and I'm looking forward to try and get deeper into this game!