Wow, pretty cool game! A little wonky to get used to controls at first with the way you need to wiggle for speed, and the way you lose control in the black zones (despite dying in the real game, which is a bit inconsistent), but it didn't take too long for me to love the challenge of balancing my direction with the speed needed to clear these tricky shortcuts for faster and faster times! Everything about the movement just felt very slick, and speaking of slick, I also really liked the intuitive and slick story progression that the game had, with the cool cold-open that throws you right in while teaching you the controls, and the inevitable time-out that points you to retrying the levels quicker to have more time to spare for the levels you have yet to beat. Couple that altogether with the cool and somewhat mysterious presentation the game had, where it has these fast-paced bumpin' music racing interspersed with the brooding atmospheric music galaxy map, and you got a heck of a game!
If I had one complaint (beyond that the game is currently too short and I want to keep playing, haha) it's that I do wish that it was more satisfying to get a new record time on a course: would love if it did something cool, like showing your previous record bar and cutting off or shattering the difference you just shaved off of it in a nice animation/sound. Other than that, most of my complaints are minor, like the boost is a bit confusing to use (can you only boost once?) Great stuff here!