What a bizarre game! I'm not quite sure what I think of it as it took me on quite a trip, with various ups and downs.
It definitely started out a bit rough, what with the weird entry zone where you've placed plaques on tops of pillars which, since the up button is used to both read and jump, make it impossible to jump off of the pillars except through awkwardly abusing coyote time (deliberately jumping way late). Definitely not a great first impression, but once that was settled, I moved on and the game started proper and was a decent gauntlet of obstacles.
Indeed, the game was a fun little challenge at first until I noticed that a lot of obstacles seemed to be built to flow a little too perfectly...a bit of an experiment later and suddenly the game had no challenge to it, since all you had to do was hold right and the game played itself! As clever as it was to realize the hidden meaning of the title and fun to watch the game beat itself like one of those auto Mario Maker levels, I felt cheated: I was hoping for a good challenge but the game was built to offer none! Why even bother continuing...
But then the game revealed a bit more to it. Yes, I could technically keep blasting through the levels by holding right, so there wasn't any challenge so to speak. But the game seemed to realize this fact and have fun with it, such as the level which can easily be beaten by turning left and walking a few steps, or by insisting to go right to go on a grand journey. Indeed, now the game was an amusing and comical story as you read the tablets of knights debating the honor of going right and so on and so forth, just like how I was debating what the game was all about. Not only that, but the game actually did have some challenge to it, but not in an obvious manner, but rather where you can stop holding right and attempt to reach hidden areas with bonus tablets to read for more amusement. What a mysterious game!
It wasn't quite what I wanted, and I don't fully agree with it on some levels, but it was a bizarre adventure and not something I'm going to easily forget, so kudos on this weird metagame!