Pretty neat game! I liked the concept of a cool stealth game of hiding, blinking and backstabbing. It's a game jam game, so while I do have a lot of complaints about lack of feedback, lack of sound effects, and other things like that, I understand it was probably just due to time constraints, and what we do have at the core is a neat stealth game with some neat touches. While combat is cool, I feel like the game is at its strongest and most unique with stealth, so I could see the game being redesigned with a focus more on hiding and dodging around without killing. With some polish I'd really love to see this game realized into something bigger!