Boy was I lost when starting this game, haha! Glad I was able to eventually find the 'How to Play' menu button: maybe make that pop-up automatically when you start a new game, because boy, I can't see anyone figuring this out without it! Gotta say though, even with the help, I was still lost for a good long time: I wasn't aware, for example, that planets could export their product without fulfilling what they need imported first (for example, I thought a mining planet would need people going to it so as to work the mine in the first place, so no ore could come out). Also just seemed to be overly frustrating: so many probes uncovering empty planets or planets I don't need, everything I needed was too far apart from others, and so on. I know it all sounds bad, but I'll admit, though, once my first run ended and I realized more how everything worked and that runs were short to get a score, I was actually quite eager to get back in and try again! Definitely an ambitious game that has a lot of nice little touches to it and cool juicy graphics: maybe a little more help with the onboarding process in terms of explaining goals/score and basic gameplay, and from there, it should be great as-is!