Really cool game! Definitely found myself getting addicted to the satisfying chain reactions from making matches and the way all of the mechanics worked together to create this fun and exciting story to (reminded me a lot of games like 10,000,000 or You Have To Build A Boat). Having said that, while I do enjoy that it has a lot of interesting mechanics and depth to it (matching corners for potions, monsters differ in statistics, the way heroes make progress, etc) it was a LOT to take in. I appreciate that you tried to make the tutorial as pleasant as possible by interspersing a lot of pictures inbetween, but in the end, it was a massive wall of text and I just couldn't make it through all of it without getting fed up. I do think I was still able to grasp enough of the game intuitively, which was good, but there are so many moving parts on the HUD that it was difficult to parse it all and I was clueless in some respects, especially whether I was actually winning or not, haha. One aspect I was really disappointed in was that, when I made a potion chain, I couldn't see what the scrolls did in game as it didn't display the description for them when I hovered over them: c'mon, don't just leave that description in the tutorial that I have to memorize, there is plenty of space to display it mid-game when the selection comes up! Anyway, despite all that, I overall found it a very fun and charming game, so well done!