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FutureCopLGF
Still working at it, bit-by-bit.

Lucas Gonzalez-Fernandez @FutureCopLGF

Age 37, Male

Computer Guy

UMD

Joined on 11/21/06

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Best Games of January Review! (with video feedback)

Posted by FutureCopLGF - 11 hours ago



Every month I see to review all of the games that were nominated as the Best of that month, which you can view in the link above!


As a game developer myself, I know how difficult it can be when you are starting out and how tricky it can be to tell how your game will be received by users. After all, you know how your game is meant to be played, and you can't just wipe that from your memory when you're building and testing it!


Therefore, I record myself playing all of the games for the first time for 10-15 minutes and try to voice how I'm feeling when I'm playing it, so that developers can see how a user might experience their game for the first time, especially for things like tutorials. I also try to provide some advice as well, but it might not always be the best: what I'm really hoping is that developers can draw their own conclusions on what might need work from how I stumble through their game.


Game Devs Reviewed: @Chris @nulledwine @Fish125 @aapiarts @Pitigamedev @wmgcat @Techno @tonyfinale @WLCSoft @BlueEagle421 @Little-Rena @gegleg @selfdefiant @YaenGames @froggyrs @neoSOPA @ChalTheChalk @GlitchyPSI @Elv13s @larrynachos @aplovestudio @CappuccinoArt @BluePinGames @GooseStranger @Jack @sebulant @AdventureIslands @VoiDdraig @SepticDolphin @amidos2006 @brokellusion @zzox @MadNukin @Lunziestella @NonsenseNHReal @DjHaggZ @Emizip @DPMaker


While all of these games were the best of the month...


MY PERSONAL ARBITRARILY-RANKED TOP 10 GAMES OF THE MONTH


My Top 10 was (in sort-of ranked order and based on my own criteria which is some weird sense of 'memorability' for me personally and totally subject to genres I like and I don't feature an author twice even if they had two good entries so as to spread the love etc etc):












And here are some Honorable Mentions (games that were close contenders for the top, additional games from an already highlighted dev this month, games that are still demos but promising, games that are clones of existing games but still good, applications and art collabs, etc):










Thanks to all the portal warriors that sifted through all the games to find the best in the bunch for me to check out in the first place! And as always, even if your game wasn't listed by me personally, hold your head high as I enjoyed playing all of them nonetheless as they are, after all, the best of the month!


13

Comments

i love normalizing my vectors!

I still hate that the nasty game breaking softlock bug accidentally slipped in while you were playing Painter Blazer

Thank you so much for including Babel.EXE in this! It really is an honor to see it in a "Best of" compilation!

It was so rewarding seeing you say things like "I'm really hoping for a twist soon" on the day the first big twist happens. It was also so funny to see you correctly predict most, if not all, the twists before they happened (like the bones being Chapman's wife, Waldo being allergic to the berries, Silva having to put himself in the tower).

As a game developer it helps to not only hear feedback for your game, but also see the person's face while they are playing. Facial reactions speak louder than words. You are doing the game dev community a huge service by doing this, so thank you very much!

Thanks for playing Cronela'sMansion! Sorry its a bit awkward to move in GBC but no worries, a Switch and PC version is included in the release, tho different versions have subtle different things in them that makes em unique from one another.

Yes, its a Maniac Mansion "spiritual successor" and homage, I hope you like the game and help us on Kickstarter for more versions of this game.

Take care and see you in another best of [month] game XD

Thanks for making a review about Ganbatte!! Robochan.

Sorry about that thing with the text in the intro scene. By that time, I didn't know how to make the text show up before advancing. But I've recently learned how to do it and it will be done right in my next project.

In fact, the game is kinda basic but that's for a reason. I didn't know anything about the engine before starting this project. With the limited knowledge I had by that time, I decided not to force too many complicated mechanics that I wouldn't be able to develop properly. I had to focus on making something well polished, with the basics working well. But I think I've learned enough to make something more creative for my next projects.

Thanks again for playing my game and including it in your video!