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FutureCopLGF
Still working at it, bit-by-bit.

Lucas Gonzalez-Fernandez @FutureCopLGF

Age 36, Male

Computer Guy

UMD

Joined on 11/21/06

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Best Games of July Review! (with video feedback)

Posted by FutureCopLGF - August 6th, 2023



Every month I see to review all of the games that were nominated as the Best of that month, which you can view in the link above!


As a game developer myself, I know how difficult it can be when you are starting out and how tricky it can be to tell how your game will be received by users. After all, you know how your game is meant to be played, and you can't just wipe that from your memory when you're building and testing it!


Therefore, I record myself playing all of the games for the first time for 10-15 minutes and try to voice how I'm feeling when I'm playing it, so that developers can see how a user might experience their game for the first time, especially for things like tutorials. I also try to provide some advice as well, but it might not always be the best: what I'm really hoping is that developers can draw their own conclusions on what might need work from how I stumble through their game.


Game Devs Reviewed: @andrfw @ElanMakesGames @Brad-Games @Tombdude @revolverroach @bontegames @FluffyLotus @dietzribi @TheBlueHatted @gavmcool @RowanFuture @Frogrammer @kdx2a @RaidenKramata @StormyDew @crow-seeds @pictocat @CruiseElroy @ScolonDev @aplovestudio @gl3nk @bokononyossarian @Pitigamedev @LeviRamirez @MoeAnguish


While all of these games were the best of the month...


MY PERSONAL ARBITRARILY-RANKED TOP 10 GAMES OF THE MONTH


My Top 10 was (in sort-of ranked order and based on my own criteria which is some weird sense of 'memorability' for me personally and totally subject to genres I like and I don't feature an author twice even if they had two good entries so as to spread the love etc etc):












And here are some Honorable Mentions (games that were close contenders for the top, additional games from an already highlighted dev this month, games that are still demos but promising, games that are clones of existing games but still good, etc):







Thanks to all the portal warriors that sifted through all the games to find the best in the bunch for me to check out in the first place! And as always, even if your game wasn't listed by me personally, hold your head high as I enjoyed playing all of them nonetheless as they are, after all, the best of the month!


15

Comments

I love games!

I'm very glad that games rule the Newgrounds.

Im so happy you got to review my game!! Wahhh!! Thank you again!!

Cheers, and thank you for the wonderful response to the review! Was definitely a great point-n-click adventure, and I look forward to your future forays!

your "best games of <month>" playthroughs are always of a very high quality! thank you so much for your review of diro da blob, we truly appreciate it :)

Cheers! Oh, I still think I got a ways to go with my speech technique in my reviews, but I'm glad to see that you enjoyed it despite that, so thanks! Diro da blob was a very fun platformer just like Pizza Dash before it: keep up the good work!

tee hee

YEEEEEEEEESSSSSSSSSSSSSSSS IM SO HAPPY TO GET HONEST AND HARSH FEEDBACK YAAAAAAAAAAAAAAAAAAAAAY!!!! XD

Cheers! Was a bit worried since I did get a bit vitriolic in the review of Re-Heart (playfully, of course) so I'm glad to hear that you liked it, haha! It was rough, but it had enough charm, potential and uniqueness that kept me going for longer than I thought, similar to Nutbuster before it!

Really happy with the review of my game :)

Awesome video man, appreciate the feedback on my game. You made a lot of valid points and I'll aim to fix them in my next project. Not really sure why you're getting bad performance though, I managed to get the game running smoothly on a Chromebook with only 2GB of RAM lmfao, might be some browser setting or possibly the game works poorly on certain hardware configurations. Definitely something I'll need to look into further. Also, there is a drop shadow if you use the medium graphics setting or higher. Hope to impress you with what comes next!

Cheers! I did try playing it in Firefox instead of Chrome afterwards and it ran a lot better: not sure what sort of weird compatibility issue is going on there. You have my sympathy there: my biggest fear of releasing a big game is all the weird hardware configurations to contend with, so I can understand the confusion and frustration.

Also I totally didn't even notice that the drop shadow disappears on graphics settings! I went back to play and thought you patched it in only to realize it was there in the first place when I looked at my footage, haha! I changed the settings so early that I never noticed so I guess that's partly my goof, but hopefully you can treat my goof as feedback that something so critical for platforming accuracy probably needs to be preserved on all graphical settings with some lo-fi substitute.

Looking forward to seeing what's next!