Every month I see to review all of the games that were nominated as the Best of that month, which you can view in the link above!
As a game developer myself, I know how difficult it can be when you are starting out and how tricky it can be to tell how your game will be received by users. After all, you know how your game is meant to be played, and you can't just wipe that from your memory when you're building and testing it!
Therefore, I record myself playing all of the games for the first time for 10-15 minutes and try to voice how I'm feeling when I'm playing it, so that developers can see how a user might experience their game for the first time, especially for things like tutorials. I also try to provide some advice as well, but it might not always be the best: what I'm really hoping is that developers can draw their own conclusions on what might need work from how I stumble through their game.
Game Devs Reviewed: @LVGames @Zetoman77 @Starblinky @Rob1221 @PsychoGoldfish @squidly @RecraftedS @Anonymous-Frog @TeamTamago @CubePunks @adayofjoy @MidNightMaren @TheBlueHatted @EduSilvArt @itsreddqueen @Duckonaut @GreenGoatGaming @Mabelma @ElanMakesGames @jupitron @CosmicCrystal @RowanFuture @larrynachos @Cakestorm @Just-a-ng-dummy @BoMToons @CruiseElroy @kukiol @rickropes @HapPie @jefvel @jontopielski @aplovestudio @Thoof @53xy83457 @HelperWesley @Kultisti
While all of these games were the best of the month...
MY PERSONAL ARBITRARILY-RANKED TOP 10 GAMES OF THE MONTH
My Top 10 was (in sort-of ranked order and based on my own criteria which is some weird sense of 'memorability' for me personally and totally subject to genres I like and I don't feature an author twice even if they had two good entries so as to spread the love etc etc):
And here are some Honorable Mentions (games that were close contenders for the top, additional games from an already highlighted dev this month, games that are still demos but promising, games that are clones of existing games but still good, etc):
Thanks to all the portal warriors that sifted through all games to find the best in the bunch for me to check out in the first place! And as always, even if your game wasn't listed by me personally, hold your head high as I enjoyed playing all of them nonetheless as they are, after all, the best of the month!
So glad I was able to get my Flash Forward Jam game done in time! Thanks to everyone that played it: was happy to see so many people beat it or, even though they couldn't make it all the way due to the hardcore difficulty, still enjoy their experience nonetheless! Now I'm back to working on my shooter game in Unity...assuming I can remember how to code in Unity after delving into Flash so hard. Maybe I should just stay in Flash, haha!
Starblinky
Great playthrough of BirdOnBird :)
Some good points there.. I’ll have to change a few things there.
For the chickens getting “tired” when they fly, they actually just detect when the ground is below them to stop flying. If they detect a jump pad below them they stop flying sooner just so it’s more fun to bounce off and not float back down slowly.
For 90% of development the controls were hold space to fly (alt controls in settings) but I found out it doesn’t work for some keyboards (keyboard ghosting issues) and people found it hard. So I changed it to this auto fly.
Anyway, thanks for the playthrough video, always fun to watch and learn so much from them.
Im gonna eat breakfast and watch the rest :D
FutureCopLGF
Cheers! Thanks for the insight on the mechanics: I thought that something like that might be going on but I wasn't able to find the words to express it. Had a lot of fun with Bird on Bird!
Oh, and don't feel too forced to go through and watch the rest: I don't mind if devs just watch their own vids as the entire length is absolutely insane (that's why I put some importance on putting the timestamps in, after all!)