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FutureCopLGF
Still working at it, bit-by-bit.

Lucas Gonzalez-Fernandez @FutureCopLGF

Age 36, Male

Computer Guy

UMD

Joined on 11/21/06

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Comments

I love games!

I'm very glad that games rule the Newgrounds.

Im so happy you got to review my game!! Wahhh!! Thank you again!!

Cheers, and thank you for the wonderful response to the review! Was definitely a great point-n-click adventure, and I look forward to your future forays!

your "best games of <month>" playthroughs are always of a very high quality! thank you so much for your review of diro da blob, we truly appreciate it :)

Cheers! Oh, I still think I got a ways to go with my speech technique in my reviews, but I'm glad to see that you enjoyed it despite that, so thanks! Diro da blob was a very fun platformer just like Pizza Dash before it: keep up the good work!

tee hee

YEEEEEEEEESSSSSSSSSSSSSSSS IM SO HAPPY TO GET HONEST AND HARSH FEEDBACK YAAAAAAAAAAAAAAAAAAAAAY!!!! XD

Cheers! Was a bit worried since I did get a bit vitriolic in the review of Re-Heart (playfully, of course) so I'm glad to hear that you liked it, haha! It was rough, but it had enough charm, potential and uniqueness that kept me going for longer than I thought, similar to Nutbuster before it!

Really happy with the review of my game :)

Awesome video man, appreciate the feedback on my game. You made a lot of valid points and I'll aim to fix them in my next project. Not really sure why you're getting bad performance though, I managed to get the game running smoothly on a Chromebook with only 2GB of RAM lmfao, might be some browser setting or possibly the game works poorly on certain hardware configurations. Definitely something I'll need to look into further. Also, there is a drop shadow if you use the medium graphics setting or higher. Hope to impress you with what comes next!

Cheers! I did try playing it in Firefox instead of Chrome afterwards and it ran a lot better: not sure what sort of weird compatibility issue is going on there. You have my sympathy there: my biggest fear of releasing a big game is all the weird hardware configurations to contend with, so I can understand the confusion and frustration.

Also I totally didn't even notice that the drop shadow disappears on graphics settings! I went back to play and thought you patched it in only to realize it was there in the first place when I looked at my footage, haha! I changed the settings so early that I never noticed so I guess that's partly my goof, but hopefully you can treat my goof as feedback that something so critical for platforming accuracy probably needs to be preserved on all graphical settings with some lo-fi substitute.

Looking forward to seeing what's next!