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FutureCopLGF
Still working at it, bit-by-bit.

Lucas Gonzalez-Fernandez @FutureCopLGF

Age 36, Male

Computer Guy

UMD

Joined on 11/21/06

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Comments

get emmmmm

Thanks for giving the game a playthrough, and me your feedback. It's always really interesting to see what players actually do when they play the game live.

I love that you played with the icons in the main menu, I lost like 20 minutes or more during development just playing with that whenever I opened the game up.

The Blackjack game was pretty poorly done, the face cards were their order value, and not all just 10. Which is why I quickly changed the name to redjack. And for the hold, if you hold but you would have stayed below 22 when you drew, you fail. Which was obviously not explained well.

Hopefully the next time one of my games ends up in one of your "best of the month" videos it'll be a little more impressive.

Haha, cheers for the insight: I remember being so confused by the outcome that I tried looking up red jack on google afterwards to see the rules, only to just find references to some comic book character! Looking forward to your future projects: loved Sores and Sorcery and that shooter you've been making that dev log for is pretty neat!

Thanks for the Feedback on Dead Fish Clicker! Your ramblings about joke games are very intresting cause I 100% agree haha, if it makes you feel better I have 2 (2.5 ish) projects that I really am putting time and effort in to be web game classics!

As for the clicking, the game was made to be played on mobile so the actual browser clicking isn't up to snuff, I'd change it but eh, don't really care about a dumb clicker game. Respect that you still put thought and effort into me and Benny's little joke games and giving them reviews, it's very epic! But more good stuff is on da way

Haha, glad to hear it! I always worry that me taking the joke games so seriously can be rather silly, but I do like to be consistent and hope that it provides some valuable insight. At the end of the day, as long as you are happy and not feeling pressured or anything like that to make these games, then it's all good: it's probably just how the world works nowadays and I'm rambling like a boomer would, sigh. Anyway, looking forward to whatever you make in the future, be it big games or these small joke ones alike!